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09.02.2013 - 09:32
Rejection!
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I dont understand why people says that Full Package is too expensive:
http://imageshack.us/a/img854/6531/fzhd.png

"I... Feel a little dead inside"
-Gardevoir
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09.02.2013 - 23:53
If you fail first turn you will leave game and didn't lose duel? what a noobish thing....
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10.02.2013 - 14:38
I dont see why not, but not if it's a duel-type game, and both players would have to agree to cancel
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"You know better, I know you know better, and you know you know better."
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10.02.2013 - 16:33
Support, since it consists of a draw.
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Don't trust the manipulative rabbit.
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12.02.2013 - 20:11
作者: clovis1122, 12.02.2013 at 13:40

作者: E.A.B, 09.02.2013 at 23:53

If you fail first turn you will leave game and didn't lose duel? what a noobish thing....

* I didnt failed*
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It doesnt need to implement this indeed. game work perfectly on the past went the two ones left on the same turn the DUEL get cancelled:) but now the "only" way to drawn is if both accord to get capped and killed (as I said UP) but there isn too much legitm player...

Btw also duel work as pressure to some players so What if insteat of implement this they just make it as it was in the past ?


Sending a draw request is essentially the same thing, in terms of result. (because it's never guaranteed that the opponent will leave at the same you do, he might just stay to spite you and be victorious)

Therefore, from what was clearly suggested, the act of sending draw request can have the same effect, but also the same benefit.

Both ways work, but sending a draw request is much more efficient and simple.
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Don't trust the manipulative rabbit.
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18.02.2013 - 06:03
Or you both could eliminate your self on the same turn which will cancel the duel.
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24.02.2013 - 04:15
Blackshark
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作者: Meester, 18.02.2013 at 06:03

Or you both could eliminate your self on the same turn which will cancel the duel.
Betrayal runs that suggestion, but sendong draw seems good, but if one declines then you cant send another until 2 turns.
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03.01.2015 - 08:42
 Acquiesce (版主)
Bump (also want something like this for CWs)
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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03.01.2015 - 22:30
作者: Guest, 24.02.2013 at 04:15

作者: Meester, 18.02.2013 at 06:03

Or you both could eliminate your self on the same turn which will cancel the duel.
Betrayal runs that suggestion, but sendong draw seems good, but if one declines then you cant send another until 2 turns.


agree this way it's still similar you know if ya gonna need to play it out or not as I've heard of people letting each other cap each other to tie and one person recapping themselves, the draw request gets rid of this fear at least
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The best players are those who think outside the box and aren't afraid to try something new
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04.01.2015 - 07:27
I just noticed my dumbness........... Thanks acqui.....

time to quote you in your first forum posts.


(btw support tophat's suggestion)
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05.01.2015 - 03:30
RaYan S.K
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06.01.2015 - 03:09
Support and also for cw (As Acquiesce said)
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You win battles by knowing the enemy's timing, and using a timing which the enemy does not expect.
Miyamoto Musashi
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