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原發表

發表從 , 28.02.2016 - 03:35
Here's my suggestion: let's have scenario CWs. But only on 2 teams scenarios, of course. Scenarios are fun, good for learning how to be teamplay guy, so why to not allow them in CW room?

Basically, two coalitions can agree in advance what side they will pick, but when game starts the guy who got 1st pick also decides who will get what team. After that, players from one coalition will be able to pick only one team.

投票

Should we have scenario CWs?

Yes
22
No
9

投票總數: 29
28.02.2016 - 10:05
作者: clovis1122, 28.02.2016 at 10:03

作者: Permamuted, 28.02.2016 at 09:56

i think scenario cws should be an option but... ww1 or 2 cw is unlikely to happen anytime soon. theres been 1 10 v 10 cw in the history of aw.


Ultimate WW2 requires 19 players.
The War to end all Wars requires 11 players.
Endsieg requires 8 players.

As you can see not all of them requires 20 players

Also, SM's 500th anniversary isn't the only 10vs10 CW in atWar history. I remember evoL doing the same.


i didnt say they did. And yea evol was the clan who played against them.
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28.02.2016 - 12:08
作者: Permamuted, 28.02.2016 at 09:56

作者: clovis1122, 28.02.2016 at 07:11

CW we get Turk-Ukr, or UKR-UK-Germ combo.


the picking order(theoretically) prevents those combos. I say theoretically, most ppl just dont pick them.

i think scenario cws should be an option but... ww1 or 2 cw is unlikely to happen anytime soon. theres been 1 10 v 10 cw in the history of aw. even 5v5s are rare. Most scenarios are either too big or require too many players. Cws on them will be super rare unless suddenly there are more clans and players.

First Coalition needs 7, Second Coalition 10, Spartacus 8... there are really a lot of them that need ~10. Also, most scenario players are focused in just 3 coalitions (Optimates, Hydra and Epic Clan), which means it'd be easier to fill a CW.
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Someone Better Than You
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28.02.2016 - 18:59
Total support with the idea, if that happen, i should retrain the ancient and the GoT scenarios we have.
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01.03.2016 - 04:35
I have spoken with Ivan about this before l, his main concern is players complaining about balance etc.
My rebuttal is that players will choose not to play on an unbalanced map.
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intelligence + imagination = extraordinary result
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