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發表: 4   誰瀏覽過: 34 users
02.11.2015 - 12:20
Queue orders would be very useful: At the start of a game you have to expand quickly (Sending sea/air transports, around constantly) but there's a lack of queue orders. If you're sending a fleet behind an enemy or want to create a ship/air reinforcement route you have to make more orders each turn. l'd like to see a queue order system where you can set production for the next turns and move/attack orders aswell; this way one doesn't need to remember all the units you have in the back so you can focus on killing the enemy >:)

Anyway, l think this would be a great addition,
superMclone
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02.11.2015 - 12:36
Regarding unit production, there's a feature called "Auto-production":

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02.11.2015 - 13:50
作者: superMclone, 02.11.2015 at 12:20

Queue orders would be very useful: At the start of a game you have to expand quickly (Sending sea/air transports, around constantly) but there's a lack of queue orders. If you're sending a fleet behind an enemy or want to create a ship/air reinforcement route you have to make more orders each turn. l'd like to see a queue order system where you can set production for the next turns and move/attack orders aswell; this way one doesn't need to remember all the units you have in the back so you can focus on killing the enemy >:)

Anyway, l think this would be a great addition,
superMclone

It would be a nice addition, but just need to pay attention and make sure your subs aren't headed for ships coming your way!
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"For out of the ground we were taken
For the dust we are,
And to the dust we shall return"
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02.11.2015 - 14:15
L know of auto-production. But can you produce a certain number of tanks/infantry/whatever else whenever it can and then queue orders for it so the units leave the city when they're armed like you want them to be; that's what l was thinking of.
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