07.05.2011 - 06:25
This is a world war simulation Map with starting units on all sides and adjustments to country income. there are 16 Superpowers and i am updating there starting income,Troops, and troop locations every play. Best to start with 6 people or more. Recamended settings are Rares-HIGH Turns-100 time 4 min. 100 Add citys on Joins 100(joins start with alot of map and if there capital is gone the naboring countrys they control should be enuff to regain it Capital Game 4-5 turn hold(Alows lates a chance to get there capital and join the game) In a 2 player game for faster combat its better to start out 1 country away or right on top of each other. Please leave your thought here.
---- Where's the BEEF!
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08.07.2011 - 04:28
It was the first scenario i ever played
---- i know there's an answer i just don't know what it is yet
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08.07.2011 - 05:14
>rares: high >joins 100 >capital hold 4-5 turn >turn timer 4 min >shit spelling even inside the scenario Leave my thought? It fucking sucks.
---- Afterwind Summer 1v1 Tournament Final Victory With music and annotation Afterwind Autumn/Winter 2v2 Tournament Final Victory Only music this time
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19.07.2011 - 22:20
Dont be so negative
---- i know there's an answer i just don't know what it is yet
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20.07.2011 - 08:44
Basically this.
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22.07.2011 - 05:05
HE'S BACK! Also, what Aristosseur said. If it had less idiotic, n00by options it would have some potential.
---- YOBA:
Youth-Oriented, Bydło-Approved
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22.07.2011 - 05:49
Excose mi y isnt czech republic a supr power
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23.07.2011 - 07:02
Because you're there.
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25.07.2011 - 16:01
Yep i hate dat scenario
---- "Austria the shield and Prussia the sword!" Too bad that they are attached to the wrong arm: The right one holds the defiantly gli stening shield, and the left one is supposed to wield the sword" -Franz Grillparzer, Prussian Officer
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06.08.2011 - 20:04
The scenario is basically a regular world game minus killing neutrals.
---- The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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你確定嗎?