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05.02.2025 - 12:01
That's good to hear bro, but do u think u're gonna have some time to deal with the players decreasing numbers ? I mean things are not good atm Would be nice if you were not the only player left
---- ![]()
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05.02.2025 - 13:43
Bonjour. 2011 ish OG. Had my most fun with TopHat etc back in the day. Had alot of fun trolling over the years, then tride to be fair honest and got trolled in return lol. had great fun in 2v2s 3v3s. Made some good friends that I speak with to this day in 2025
---- Your BOOOs mean nothing to me, I've seen what makes you cheer ..
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05.02.2025 - 14:14
sup buddy
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon ![]()
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07.02.2025 - 11:23
wow this man is still here
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12.02.2025 - 22:50
Silence Mexican Side note, one of the best browser games i played since I was about 16, im now 30, damn life goes by fast Miss SM, Nero, Unleashed, Mathdino, and all the other friends and enemies I made along the way. This game has a special place in my heart
---- ![]() ![]() ![]() ![]() ![]() TJM !!!
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19.02.2025 - 19:38
I'm not going to have any time in the foreseeable future, unfortunately ![]()
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22.02.2025 - 00:01
I would sacrifice my soul to resurrect AtWar :'( I started playing when I was 12 12 years ago. I miss Aetius, Pyrrhus, Death1812 and all the other scenario degens :'(
---- i think i might be hairbags - zizou
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22.02.2025 - 00:02
Can we just rewrite Atwar from scratch and trick people into thinking its a new game not a 15 year old game
---- i think i might be hairbags - zizou
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22.02.2025 - 08:55
at least we have the forums
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon ![]()
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22.02.2025 - 15:00
2025 and i still have you on enemy list xaxa
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26.02.2025 - 16:08
Started this game in 2013 while I was in middle school in Beijing. Learned all the different ways to say haha jaja xaxa
---- The bitterest truth is sometimes better than the sweetest lie - Griffin, MIB III
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28.02.2025 - 06:24
hey frend u still alive i thought dave roped you
---- ![]() ![]()
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28.02.2025 - 06:24
The state of the game is dire, and I think it's doomed from the start. No one who values their time is going to spend four hours waiting for a game to fill, only to pray that at least half the players have the basic competence to build walls that aren't... perfect triangles (and the tutorial clearly isn't helping). The overall skill level has plummeted, and what little community remains has either migrated to casual play, moved on to other games entirely, or is simply doing more productive things. At this point, it's best to let go of the game that once gave us such great times with the people who truly made it worthwhile.
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05.03.2025 - 07:19
I wish you all would just fuck off already.
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05.03.2025 - 07:40
Ngl i cracked up reading this
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon ![]()
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07.03.2025 - 11:04
As a 2011-2012 player I've been active through most of the memorable periods of this game, and for me personally the period between 2012/2013 - 2016 was peak AW, especially the period end2012/mid2013-2015. During this time the game went through a lot of changes. The name Afterwind got changed into AtWar (ugh), a lot of new players started playing the game, this resulting in a lot, but I mean A LOT of new clans making the whole community explode. Because the game got shifted into like a new era, this meant that a lot of people wanted to help out within the community as much as they could, resulting in such things as the AtWar-Times Network thanks to Madara, the radio-channels and people hosting the radios, a lot of people coming up with creative things to uplift the game, the mechanics, the gameplay etc. (Un)fortunately this meant a shift in the gameplay as well, which had both its pros and cons. During this period the map maker got introduced as well (somewhere end 2012/start of 2013), and I think thats where a lot of new players came to the game as well, giving us a very creative and fun games/maps, such as the King of the Hill-hype from Freeland (and Tunder/Ezzatam as well I think) that started somewhere in 2013, which in my opinion was one of the most fun periods I've had on this game. We saw other players like avatar and Tik-tok creating maps/scenarios that got played literally everyday. Not a day went by without seeing at least one WWII/WWI and some Ancient world games. Unfortunately I saw my favourite map: World Map, decreasing in popularity, but still a lot of people from the core playerbase hosted them from time to time, resulting in neverending games that could take up 50 to 100 turns. ![]() The silverlight/html5 crossover is what led to a lot of players leaving the game, they didn't feel like the game felt like it did before. In my opinion, somewhere in 2014/2015 the game hit its peak and from there on it took a little bit of a nosedive, however, not as bad as the last 3/5 years. But the unsportmanslike things that people got accustomed to, such as the wf's, bigwalls, rewallls, bypassing walls, everything to like gain the advantage, is what in my opinion killed the whole 'fun-vibe' of this game. Which is basically something I've noticed happened to a lot of games during the last 10 years or so, where sweaties just changed the whole vibe of a game..
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你確定嗎?