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發表: 9   誰瀏覽過: 46 users
18.03.2016 - 10:53
I notice that something like this has been suggested before and was unpopular but I thought I'd share my thoughts anyway.

When I play games together with my friends it is usually social - we use Teamspeak or whatever and have a laugh. On AtWar I play with strangers and it is very different. My friends haven't taken to AtWar because they want to play games with me but AtWar games that we share are either frustrating for them or boring for me.

I'd like to suggest different levels of voluntary handicap that players could select (like they do with Strats) at the beginning of the game. Perhaps increased unit cost or reduced critical chance. Hopefully this would allow for balanced games between friends that are challenging for both sides despite ranking. In many games (such as Go), this is an assumed part of playing.

Thanks.
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18.03.2016 - 10:54
作者: Euclid (no ally), 18.03.2016 at 10:53

I notice that something like this has been suggested before and was unpopular but I thought I'd share my thoughts anyway.

When I play games together with my friends it is usually social - we use Teamspeak or whatever and have a laugh. On AtWar I play with strangers and it is very different. My friends haven't taken to AtWar because they want to play games with me but games we share are either frustrating for them or boring for me.

I'd like to suggest different levels of voluntary handicap that players could select (like they do with Strats) at the beginning of the game. Perhaps increased unit cost or reduced critical chance. Hopefully this would allow for balanced games between friends that are challenging for both sides despite ranking. In many games (such as Go), this is an assumed part of playing.

Thanks.

Remove upgrades and strategies...
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18.03.2016 - 11:12
You can't get to a high ranks without picking up some understanding of the game that makes you (generally) better than low ranks. You can't switch that off like you can with upgrades.
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18.03.2016 - 11:45
作者: Euclid (no ally), 18.03.2016 at 11:12

You can't get to a high ranks without picking up some understanding of the game that makes you (generally) better than low ranks. You can't switch that off like you can with upgrades.

Yes, but even with increased cost or reduced cc, you'd still kick their ass. Noobs don't know how to work within a budget, they capital hop, and don't wall. You'd need some serious handicaps like no tanks or something of the sort.
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18.03.2016 - 14:56
作者: Darth., 18.03.2016 at 11:45

作者: Euclid (no ally), 18.03.2016 at 11:12

You can't get to a high ranks without picking up some understanding of the game that makes you (generally) better than low ranks. You can't switch that off like you can with upgrades.

Yes, but even with increased cost or reduced cc, you'd still kick their ass. Noobs don't know how to work within a budget, they capital hop, and don't wall. You'd need some serious handicaps like no tanks or something of the sort.

No tanks would not be a handicap to most eu players
Something like increased cost to all units would even the field out a bit, but i dont know why you would ever want to use it
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18.03.2016 - 18:43
Support! I can see myself using this for duels.
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19.03.2016 - 01:39
作者: clovis1122, 18.03.2016 at 18:43

Support! I can see myself using this for duels.

Just play blitz in ur middle east duels
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Seule la victoire est belle
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19.03.2016 - 09:04
作者: Kraigg, 19.03.2016 at 01:39

Just play blitz in ur middle east duels

No, better play LB in middle east 3k
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Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you.
We're all people.

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19.03.2016 - 09:05
I would not support this, if you're concerned about your friend's level; first teach them, after that, play against them.
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Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you.
We're all people.

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