Guest52850 帳戶已刪除 |
26.06.2013 - 17:23 Guest52850 帳戶已刪除
It would be cool to have a tactical map. For example: you click on a pencil icon and it lets you draw on a transparent layer in top of the map. Have the option to hide or unhide the layer. And Only you and you allies can see it
載入中...
載入中...
|
26.06.2013 - 18:19
Great idea! Support.
載入中...
載入中...
|
|
Vladimir Lenin 帳戶已刪除 |
01.07.2013 - 13:04 Vladimir Lenin 帳戶已刪除
More details on why and what you are talking about, please.
載入中...
載入中...
|
01.07.2013 - 13:08
I think he is talking about something which was featured in one of the Hearts of Iron III expansions where you can draw lines in the map in order to coordinate attack plans.
---- "Another such victory and I come back to Epirus alone" - Pyrrhus of Epirus
載入中...
載入中...
|
|
Vladimir Lenin 帳戶已刪除 |
01.07.2013 - 13:10 Vladimir Lenin 帳戶已刪除 Sounds badass.
載入中...
載入中...
|
01.07.2013 - 14:23
It would be cool to have, but in most Quick Games you would have to tell your allies to turn on the layer mode. But even then, you spend more time at looking on your own moves than at drawing lines or looking at those your allies are pointing out. Useful for Casual Games however.
---- "Another such victory and I come back to Epirus alone" - Pyrrhus of Epirus
載入中...
載入中...
|
|
Pinche Feminista 帳戶已刪除 |
01.07.2013 - 14:34 Pinche Feminista 帳戶已刪除
I actually see it in a RTS based on Total Annihilation, but yes you get the point Let me try to find a proper picture representing this suggestion.
載入中...
載入中...
|
14.07.2013 - 18:33
Still, it would be convenient so draw a line or circle a town, a capitol, a wall, or a stack you want destroyed then typing in it's location and then your ally trying to find it if he's not sure where it is
---- Capitalism, Ho!
載入中...
載入中...
|
|
載入中...
載入中...
|
|
載入中...
載入中...
|
|
19.07.2013 - 20:39
Great Idea, it has potential to be abused like 99% of anything, people drawing random things across the map and all, but if it can be turned off it shouldn't be to bad. And I also agree it's more useful for casual game players because they can't really communicate with their allies so this is a new avenue of communication for them,
---- Knights Code of Chivalry A knight was expected to have not only the strength and skills to face combat in the violent Middle Ages but was also expected to temper this aggressive side of a knight with a chivalrous side to his nature.
載入中...
載入中...
|
|
載入中...
載入中...
|
|
載入中...
載入中...
|
你確定嗎?