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18.06.2014 - 09:41
Simple. There needs to be an upgrade for militia. I was thinkin it would cost like 17-18k sp so it's expensive, but not as much as faster inf. it would include a +1 movement range
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18.06.2014 - 10:11
No support.
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"In atWar you either die a hero or live long enough to ally fag and gang bang some poor bastards."
~Goblin

"In this game, everyone is hated."
~Xenosapien
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18.06.2014 - 10:30
No support
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18.06.2014 - 12:10
Hue
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18.06.2014 - 13:50
 Htin
Support
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Hi
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18.06.2014 - 14:28
No support, GW and IF would be too strong
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"Riddle me this, Riddle me that...?" - The Riddler

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18.06.2014 - 16:08
IF would be used more for sure, cuz u cud wall, but in IF, when militia have only 1 range it's still useless practically. However, I guess that wud make pd even more op than wat it already is
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18.06.2014 - 17:05
GW, IF and PD.
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18.06.2014 - 18:44
作者: Xenosapien, 18.06.2014 at 17:05

GW, IF and PD.

Blitz also if u add general movement range which adds +1 range to all units in stack....
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If the king does not lead, how can he expect his subordinates to follow?

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18.06.2014 - 18:49
作者: Emperor Lelouch, 18.06.2014 at 18:44

作者: Xenosapien, 18.06.2014 at 17:05

GW, IF and PD.

Blitz also if u add general movement range which adds +1 range to all units in stack....

No I purposely left blitz out, -1 defense just balances blitz even if you give another +1 range to militia. Adding the general, well that's about the general, which makes anything OP anyway.
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20.06.2014 - 15:14
 Htin
作者: Xenosapien, 18.06.2014 at 18:49

作者: Emperor Lelouch, 18.06.2014 at 18:44

作者: Xenosapien, 18.06.2014 at 17:05

GW, IF and PD.

Blitz also if u add general movement range which adds +1 range to all units in stack....

No I purposely left blitz out, -1 defense just balances blitz even if you give another +1 range to militia. Adding the general, well that's about the general, which makes anything OP anyway.

More the merrier,
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Hi
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