找到結果: 228
01.01.2012 在 Temple of Holy Ironail
作者: Fruit, 20.10.2011 at 18:54

Mods this thread is insulting to my religion, pls lock it
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29.12.2011 在 I have a question
I sent 10 bombers and 8 tanks in two air transports (exactly in this sequence)
and then my eight tanks were consumed first
destroyed all enemy units and left eight bombers and the two transports, however couldn't get the city because there was no land unit.

wanted to know what the order of attack by units
(actually does not seem to follow any)
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Reduce the cost of transportation pls
the range is already short
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Oh! the kraut's GF is a cyclops
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Yoba i love u
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作者: Garde, 04.12.2011 at 17:03

作者: reckoner., 04.12.2011 at 16:26

I just hope that isn't biased like this: http://afterwind.com/forum/topic.php?topic_id=2349


...how is it biased?



the assassins






entente territory





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I just hope that isn't biased like this: http://afterwind.com/forum/topic.php?topic_id=2349
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Gümkrü ?
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Oui
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11.11.2011 在 Factories/Barracks
This is not AOE
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True, but would turn the strategy more attractive (This strategy has nothing to offer)
and not add to 100% chance of finding, about 10% more would already be good
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How about add luck to finding special units ?
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26.10.2011 在 Turnblocking
@tik-tok:

will be more costly to the blocker (but said that considering games with europe 5k)

but you are right is useless in world games

should recognize when a troop is insignificant and ignore the attack


@ tryskill:

why hatred?
Rly need act anonymously with an account that has done today?
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26.10.2011 在 Turnblocking
Many topics about turnblocking being closed lol
it is not pleasing to players

so I will post my new suggestion here...

-------------------------------------------------- -
Ivan said:

I just want to mention turnblocking That is unavoidable in a turn-based game with simultaneous moves and the grid.
-------------------------------------------------- -

okay, there are other ways to prevent, for example, increasing the price of the bombers to 300
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I also always wanted big countries divided into states and not in regions

Not only the U.S. but also Canada, Mexico, Brazil, Argentina, and obvious, China and India.

http://bp3.blogger.com/_Bj_Fq4lpGH8/SHO-W3p7jyI/AAAAAAABUIk/73PGlu9x7SQ/s1600-h/map%5B1%5D.brazil-europe

in scale
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05.10.2011 在 The New one
My vote goes to the Kasap
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02.10.2011 在 Turnblocking
作者: BILLCLINTONMASK, 02.10.2011 at 15:58

It's not about doing it FASTER. It's about the order you make the move in. First move vs second move vs third move. If you make only one move with 1 second left in the turn, it's still your first move.

Move your main army first or it will get turn blocked all the time, as turn blockers tend to attack your main stack with their first move.



explained

anyway if a movement is important it is obvious that the two players will do in the first move then it will be a 50% chance for each
but today I was locked two times in a row

probability is not a good idea, imagine a game of chess with players throwing a coin to see who will make the move...
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02.10.2011 在 Turnblocking
Imagine the chaos that chess would be if movements belonged to the player who moved the pieces faster.

some players consider turnblock as skill, I do not

if you want to see who is faster, do not play strategy games, play this:

http://www.bbc.co.uk/science/humanbody/sleep/sheep/reaction_version5.swf

xD


so my suggestion is:

For example, a city with 20 infantry, being attacked by 5 bombers and airtransport with 1 mliítia.

You want to move your units, but as the enemy will lose the battle, you can move at a shorter distance


that's all
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