作者: Patricky, 16.04.2025 at 08:26
作者: YourSphinx, 15.04.2025 at 22:14
作者: Patricky, 15.04.2025 at 19:20
作者: Grand Inquisitor, 14.04.2025 at 09:27
Imagine if you had 30 players instead of 11, maybe you could fill the lobby with trusted players as we always did. I must be briliant to come up with this. Lol
Or possibly an AI (bots).
Which Dave said himself a couple of weeks ago that he might work on - despite him ignoring this thought of mine twice already.
I guess I'm also up there with Einstein and you.
This isn't your thought lol; the entire world is foaming at the mouth for practical uses of ai. Programming an ai bot would be very time consuming and require an extensive knowledge of machine learning. Integrating it into this spaghetti code would be a nightmare.
Idk why I even added that, the important part is:
THERE IS NO SATISFACTION IN BEATING A BOT….AT ALL
the only practical use I could see is a training simulator or a single player mode for those who wish.
All this game has, is its community. A cold, sterilized, bot does nothing for it. The majority of players are not going to log on, to play against a fucking ai bot.
The only part i agree with is 'would be very time consuming'. I never denied that, I always emphasize that it's enormous effort compared to the fact that we have the tutorial coming soon for years.
But have you ever played a strategy game other than atwar?
I'll just leave this here...
作者: YourSphinx, 15.04.2025 at 22:14
作者: Patricky, 15.04.2025 at 19:20
作者: Grand Inquisitor, 14.04.2025 at 09:27
Imagine if you had 30 players instead of 11, maybe you could fill the lobby with trusted players as we always did. I must be briliant to come up with this. Lol
Or possibly an AI (bots).
Which Dave said himself a couple of weeks ago that he might work on - despite him ignoring this thought of mine twice already.
I guess I'm also up there with Einstein and you.
This isn't your thought lol; the entire world is foaming at the mouth for practical uses of ai. Programming an ai bot would be very time consuming and require an extensive knowledge of machine learning. Integrating it into this spaghetti code would be a nightmare.
Idk why I even added that, the important part is:
THERE IS NO SATISFACTION IN BEATING A BOT….AT ALL
the only practical use I could see is a training simulator or a single player mode for those who wish.
All this game has, is its community. A cold, sterilized, bot does nothing for it. The majority of players are not going to log on, to play against a fucking ai bot.
作者: Dave, 16.04.2025 at 04:42
作者: Palmitas, 16.04.2025 at 04:07
I have an idea that will be a good change and it is not hard to implement with the current code: Make World Map 2.0 free for non-prems to host. I'm sure that will give a sort of refreshing vibe for them and they will play a bit more (should be announced since otherwise they prob won't find out as they don't use the forums as much as prems) It prob takes like 2 seconds too so i think it will be a good change.
Um, it IS free for non-prems to host, always has been. What are you talking about?
作者: Dave, 16.04.2025 at 04:35
作者: Palmitas, 16.04.2025 at 02:51
The fact that out of everything the video said, you only choose to acknowledge the ending is wild to me
Well the whole thing is obviously ridiculous, what do you want me to say? If this is the stuff you guys actually believe, then you are so far detached from reality nothing I say will help you.
作者: JUGERS, 16.04.2025 at 04:35
Sid once claimed I threatened him irl because I told I will drink from your skull
Dogwhistle
作者: Palmitas, 16.04.2025 at 04:07
I have an idea that will be a good change and it is not hard to implement with the current code: Make World Map 2.0 free for non-prems to host. I'm sure that will give a sort of refreshing vibe for them and they will play a bit more (should be announced since otherwise they prob won't find out as they don't use the forums as much as prems) It prob takes like 2 seconds too so i think it will be a good change.
作者: 77TENGRI99, 16.04.2025 at 04:37
Even if dave unban lao waffel and few others, many people wont magically turn up again cuz they r long gone. Like dave said there are many ppl who deleted on their own or gone inactive.
Even if all those ppl come back it wont be like in old times. Its time to move on and let aw be a good memory. we can already talk to our friends through other platforms. We shouldnt be playing this game for 20 years and be stuck forever.
Dave is guilty of many things like making sid admin or giving power to croat pavle but not like we were far better during amok&ivan time. I remember they gave power to few of their favourite players who were power hungry and no different than sid + on top of that we could never communicate with any admin except for sun tzu sometimes.
Lastly, im not even slightly on dave side he caused the death of my best frend jugers
作者: Palmitas, 16.04.2025 at 02:51
The fact that out of everything the video said, you only choose to acknowledge the ending is wild to me
作者: Dave, 16.04.2025 at 01:14
作者: Eagle, 15.04.2025 at 02:33
Thank you Waffel for this post, its been a fun read honestly. Gave me a reason to log in daily just to see how this will unravel.
Back in 2021, as far as I remember, most of the permabans were discussed in the discord between Dave and us mods before any action was taken, and I myself supported most of them (such as Bugs and Lion), and I don't think those people should return. The only person I strongly objected, and still do (Dave remembers, we spent a few hours discussing it) was banning Lao, who for me is in the top 3/5 most respectful and skill-wise players this game has seen. I really don't know/remember how they managed to piss off each other so much, but it was an isolated incident.
But I agree with Waffel, 3/4 years has passed since the whole "dropping the hammer" scenario has happened, and I an 99% sure that not all the players who were deleted/permabanned back then do not deserve to come back.
So instead of dragging this topic further, maybe we should make a list of all the players who were deleted/permabanned and want to come back, and we review their cases in the staff discord channel.
@Dave I am sure we can manage that. As I can see, you yourself don't remember all the bans (like Waffel), and I am sure there are a couple of more.
In case of Waffel, I honestly don't see how he could drive new players away from this game. He is usually just an annoyance, but only to the people he knows. I don't see a scenario where he comes up to a beginner and starts spamming him, nor is he the one to post vulgar things in room/global channels.
I'm totally fine with us reviewing case-by-case. I even said that earlier in this thread...
I think it would be good for somebody to make a list of exactly which players they are talking about. Because I know we didn't ban that many people overall... and I'm pretty sure we're getting blamed for people who deleted their own accounts, or went inactive on their own, or whatever. Off the top of my head there's only maybe 5(?) people who can never come back. It would be interesting to go down the list and see who everyone is actually talking about.
The thing with Waffel, I'm leaning towards banning him again because he's definitely making up a lot of lies and bullshit. He's probably spreading all that false crap to others and causing even more drama, which makes the community problem even worse. But we can discuss that more in private.
作者: Dave, 16.04.2025 at 01:06
作者: YourSphinx, 14.04.2025 at 22:44
This data is absolute garbage clovis and you look like a clown posting it. Relevant data would be something like total games played in main lobby, not a compilation of, the clicks of alts, forum visits, bots and passthrough user traffic.
That graph only counts players in games (or in lobbies). It does not include forums or bots or anything else. (I'm not sure this is central to the argument, but I just like to be accurate about data, it's my thing...)
作者: YourSphinx, 14.04.2025 at 22:44
Alas you come back, had a resentful, slave, freak moment by demoting lao, disappeared for awhile and returned to speed run your reputation destruction even further. It's frankly gross and inhuman. The mystique of the tournament winner, high elo, epic clan leader is gone and a hollow shell of a cultural marxist remains. Lao was always right, you're always on the wrong side of everything.
I wasn't around for the Clovis v Lao thing, that happened before my time. But what I do know is that Lao is a total asshole, while Clovis is a genuinely good human being. Lao was demoted for reasons, I don't even know the whole story, but I'm sure it had something to do with the fact that he's such an asshole. I'm definitely gonna take Clovis' side on this one.
作者: Dave, 15.04.2025 at 23:49
作者: Nanoknight, 14.04.2025 at 04:28
-
About future direction, unfortunately even the smallest changes are incredibly painful to make here on AW due to the poor state of the code. I've been trying to untangle it for years and feel like I've still barely scratched the surface.![]()
作者: Dave, 16.04.2025 at 00:22
作者: Lev Davidovic, 14.04.2025 at 11:24
I really pray that the game as a whole is not hopeless aswell, but owner ignoring feedbacks suggest otherwise. I still don't understand what is the danger in unbanning people that are not hackers, without making them moderators or vice-president-whatever. I don't understand it because in 7 pages of thread it has not been said once. It has been said that low activity is better then bad activity (where I agree), but it hasnt been written what is exaclty this "bad". Is it farming or unsposrtmanship? We had it, we will always have it. Is it toxicity? Well, read above Dave, you will never get rid of that, unless you bann everyone that speaks, including and espetially your subordinates.
I'm not ignoring anybody as you can see from my numerous replies to this thread (well, except Waffel, because he's irrational). I *hear* you all, the thing is, I just don't *agree* with this "unban them all" argument. I've spelled out my reasons over and over. Just because you don't like my answer, don't pretend that I'm not listening. It doesn't matter how loud or how often you guys repeat the same old arguments. Those arguments have been rejected. It's time to accept this is what we're doing and lets move on.
To answer your question -- what is the danger in unbanning people? They problem is they're toxic.
Toxic people create an environment that pushes good players, and especially new players, away. This makes our already existing retention problem worse, not better.
That's the whole reason we're doing this. I've been saying this over and over.
作者: Dave, 16.04.2025 at 00:51
作者: Metyu, 14.04.2025 at 11:56
"Online or offline, respect matters."
Do you realize that if your friends had acted with even a little respect towards the staff and the rest of the community.... none of them would have been banned?
Like, do you even hear yourself and what you're saying right now?
作者: Eagle, 15.04.2025 at 02:33
Thank you Waffel for this post, its been a fun read honestly. Gave me a reason to log in daily just to see how this will unravel.
Back in 2021, as far as I remember, most of the permabans were discussed in the discord between Dave and us mods before any action was taken, and I myself supported most of them (such as Bugs and Lion), and I don't think those people should return. The only person I strongly objected, and still do (Dave remembers, we spent a few hours discussing it) was banning Lao, who for me is in the top 3/5 most respectful and skill-wise players this game has seen. I really don't know/remember how they managed to piss off each other so much, but it was an isolated incident.
But I agree with Waffel, 3/4 years has passed since the whole "dropping the hammer" scenario has happened, and I an 99% sure that not all the players who were deleted/permabanned back then do not deserve to come back.
So instead of dragging this topic further, maybe we should make a list of all the players who were deleted/permabanned and want to come back, and we review their cases in the staff discord channel.
@Dave I am sure we can manage that. As I can see, you yourself don't remember all the bans (like Waffel), and I am sure there are a couple of more.
In case of Waffel, I honestly don't see how he could drive new players away from this game. He is usually just an annoyance, but only to the people he knows. I don't see a scenario where he comes up to a beginner and starts spamming him, nor is he the one to post vulgar things in room/global channels.
作者: YourSphinx, 14.04.2025 at 22:44
This data is absolute garbage clovis and you look like a clown posting it. Relevant data would be something like total games played in main lobby, not a compilation of, the clicks of alts, forum visits, bots and passthrough user traffic.
作者: YourSphinx, 14.04.2025 at 22:44
Alas you come back, had a resentful, slave, freak moment by demoting lao, disappeared for awhile and returned to speed run your reputation destruction even further. It's frankly gross and inhuman. The mystique of the tournament winner, high elo, epic clan leader is gone and a hollow shell of a cultural marxist remains. Lao was always right, you're always on the wrong side of everything.
作者: Waffelo, 14.04.2025 at 13:40
You, me, the whole goddamn game knows, that this is the period where Dave decided to change the datalogs of online players, and included literally everything into one pile: Online players.
作者: Metyu, 14.04.2025 at 11:56
引句:作者: Dave, 15.04.2025 at 23:49
Appreciate the comment and I agree with you
About future direction, unfortunately even the smallest changes are incredibly painful to make here on AW due to the poor state of the code. I've been trying to untangle it for years and feel like I've still barely scratched the surface.I think a total re-build from scratch would make things so much easier. Keep the idea and the mechanics but totally rewrite the code. If I did it though I would give it a new name and launch it as if it were its own totally new thing... I wouldn't tell anyone in the AW community about it because I wouldn't want the awful community to spread to the new platform!
作者: Lev Davidovic, 14.04.2025 at 11:24
I really pray that the game as a whole is not hopeless aswell, but owner ignoring feedbacks suggest otherwise. I still don't understand what is the danger in unbanning people that are not hackers, without making them moderators or vice-president-whatever. I don't understand it because in 7 pages of thread it has not been said once. It has been said that low activity is better then bad activity (where I agree), but it hasnt been written what is exaclty this "bad". Is it farming or unsposrtmanship? We had it, we will always have it. Is it toxicity? Well, read above Dave, you will never get rid of that, unless you bann everyone that speaks, including and espetially your subordinates.
作者: Nanoknight, 14.04.2025 at 05:47
引句:
So if you're going to refer to any criminal laws, either do it right or don't forget to mention that you're referring to the criminal law systems of dictatorial regimes, because according to your own words, you clearly don't believe in any democratic values in this game.
> Forms mobs that chases away new players
> Complains about democratic values not being upheld
Me:?
作者: Grand Inquisitor, 14.04.2025 at 05:06
Every month there is a New bug that makes playing worse, but when clovis needs a turn reset, thats then prio number 1.
作者: Nanoknight, 14.04.2025 at 04:28
Meh you guys are all delusional, I can speak for myself, I only stayed because of persistence and atWar's uniqueness and I like maps, especially the custom scenarios, if I wasn't persistent I would've left after rank 6, since the community definitely is a problem and it is also a reason I hesitate to recommend atWar from other turn based browser games (which I won't even mention so they don't get brigaded/hacked/DDoSed, lol, that's how bad atWar "community" is)
I maybe got a few people make a new account or guest account here but I'm sure most of them didn't stick around.
It is also a large reason I take big breaks, there's just "greener pastures" than here, even if not having exactly the same mechanics.
1 slight criticism I might have is in the future direction, either make this entirely "family-friendly", or not, and also a complete theme makeover and relatively cheap promotional campaigns can be done over the internet.
Adding AI (at least rules based AI) and quality of life features such as rally points alongside the existing auto recruit, would come a long way.
Maybe also a map editor overhaul, to make it less hard to make maps, with a GUI integrated scripting system? Nowadays it isn't too hard to accomplish such.
作者: Patricky, 15.04.2025 at 19:20
作者: Grand Inquisitor, 14.04.2025 at 09:27
Imagine if you had 30 players instead of 11, maybe you could fill the lobby with trusted players as we always did. I must be briliant to come up with this. Lol
Or possibly an AI (bots).
Which Dave said himself a couple of weeks ago that he might work on - despite him ignoring this thought of mine twice already.
I guess I'm also up there with Einstein and you.
作者: nutt, 15.04.2025 at 20:09
Why are you all so gay