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Panzer Genera II by Niki

https://atwar-game.com/games/?link=4038349778

1. What's New

Hello everyone and welcome to game number two of the Panzer General game series. This version of Panzer General features a 48 hour turn (as was voted by 55% of you folks), a maximum of two (2) allies and $50,000 starting funds.

Finally, some of you may be aware of a recent forum topic by LeLouch. entitle "Don't Range Bug Abose". I am trying to get some more details as to exactly what it means with mixed results. I will share any further information that I do get with each of you. If any of you have more information, send it my way and I will share it with the coalition. Here is the link to the forum topic:

https://atwar-game.com/forum/topic.php?topic_id=49819


2. Game Protocols

Please observe the following game protocols:
• Do not attack other players on turn one (1). Give them a chance to set up before you attack them.
• Always be considerate of other players. Unsportsmanlike conduct will not be tolerated.
• Do not leave a game by timing out. If you have lost the game, surrender. Timing out on other players is inconsiderate of their time.
• Take your turn in a timely manner. Don't be the last player to take your turn every turn.
• Players are no longer restricted to their home countries on turn one.


3. Settings

• Starting funds are $25,000
• Capture player country for two (2) turns
• Maximum number of initial territories that can be selected is two (2)
• Maximum number of allies is two (2)
• Maximum number of players is twelve (12)
• Maximum number of turns is two hundred (200)
• Minimum rank is five (5)
• Turn duration is forty-eight (48) hours


4. Player's Invitation List

The Player's Invitation List is managed as follows:

You will be added to the Player's Invitation List if:
• You are a new coalition member.
• You have joined a coalition game (coalition and non-coalition players).

You will be removed from the Player's Invitation List if:
• You have been inactive in atWar for 10 days or longer as of the game date.
• You request to be removed. All requests are final. No dithering please.
• You have been banned from coalition games.
• Niki Coalition Leaders and Officers are de facto members of the Player's Invitation List.


5. About Niki

Niki is the largest atWar coalition and one of the coalitions in atWar that specializes in casual gaming. Take your game to the next level. For more information on how to join, contact myself or any of the coalition Leaders or Officers. Niki, the coalition of choice for casual gamers.

https://atwar-game.com/cln/cln.php?cln_id=639

Good luck to all and enjoy…

Commodus, Founding Leader, Niki
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19.09.2024 在 Atwar game
作者: Ghostface, 19.09.2024 at 04:56

Nisilsan tengri aga from gaziantep beylik

iyi gardashim from ali baba döner kebab restaurant
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19.09.2024 在 Atwar game
Nisilsan tengri aga from gaziantep beylik
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作者: evqze, 18.09.2024 at 09:45

...


I've removed the ban and informed tempest about it.
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Calradia Atwar 1267 AE: Competitive Version

Showcase


Synopsis

Based on an alternate timeline from the original M&B game series

Calradia is a fictional continent and the main setting of the Calradian map series. There are currently 3 presets for this map in being the: "Eastern", "Western", and the large "Full" version of the continent.







Settings
Calradia: Atwar Competitive is fit for up to a 20 Player Team/FFA Gamemodes.
The map is best played in 5v5, 3v3, and FFA settings.
The ideal turn length is 2-3 minutes.
The winning conditions are to hold the enemy capital country for 2 turns.
Starting funds are changeable
Rare units are set to HIGH.






Rules
Rules must be followed strictly. Breaking it might result in ban.

-No wall-fucking, no trespassing T1

-No unconsented ally-capping.

-Sea-walling with land units is strictly prohibited

-If playing any team game - ONLY 1 PLAYER PER TEAM can be a raider!!!

-If Playing any team game - Praven and North Raiders cannot be on the same team!!!






Game Mechanics

-50 Turns = 13 Years / 4 Turns = 1 Year

-Capitals: Faction capitals are worth a large amount of Income, reinforcements and have access to special units.

-Trade system: Across the sea, you will find cities named "Trade Hubs" these hubs have a worth anywhere from 250$ - 600$. The sea raider factions' main goal is to maintain control of respective trade and disrupt enemy trade whilst funding allies inland.

-Rare unit crisis: There are rare crisis units that can give the player a medium to huge debuff when attacking any city. These units will have high attack high crit and low hp. It is best to suicide these units as quick as possible.






Pick & Strategy Guide

The First 4 Picks matter the most as whoever gets:

* Praven & North Raiders are your carry picks, and they directly counter one another.

*Dhirm and Sargoth both have great slow rolling potential and high starting reinforcement for early expansions.

* South Raiders (LAST PICK) - are directly countering north raiders as well as the southern mainland cities of: Jelkala, Yalen, and Veluca
So this should always be a team games last pick as it is mainly a counter carry pick.

1st Duchy Of Praven -
Strong Pick/ Best Player
(Imp, PD, CO, GC, GW)


2nd Northern Raiders -
Carry & Counter Praven/ Best Player
(NC, LW, Blitz)

3rd Duchy Of Dhirm -
Slow roll Counter/ Good Player
(Imp, Ins, PD)

4th Duchy Of Sargoth -
Counter Pick/ Good Player
(Imp, PD, NC)

5th Duchy Of Jelkala -
Last Pick/ Counter slow roll
(Ins, Imp, Gw)

6th Southern Raiders -
Last Pick/ Carry and Counter
(NC, LW, Blitz)
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1.All World Maps, WW1,
2. EDT
3.Get Better at the game, learn new skills, and make friends to have more fun
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18.09.2024 在 Atwar game
作者: Atmaca53, 04.04.2023 at 17:25

Beyler

kes lan
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18.09.2024 在 I won and got no SP
Wow, this is an incredible gift, Thank you, im glad to help this game and I hope to be of help in Paradox too.
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18.09.2024 在 I won and got no SP
作者: Guszel, 18.09.2024 at 06:50

Thank you so much!! Croat you are very kind. This means a lot to me, I live... well in my country with our troubles that i wont get in deep, but I ceartainly could not affort that PC, very appreciated it.


If that's your situation, then enjoy Lifetime Premium

Also, I invited you to my coalition, Paradox. Feel free to join
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Mapmaker: goth savage temp
Reason for the ban: Rewaller
Reason for the appeal: No screenshot proof. Additionally, this happened in world map so he doesn't have the right to ban me from his maps. He can only ban me from the games he hosts.
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18.09.2024 在 I won and got no SP
Thank you so much!! Croat you are very kind. This means a lot to me, I live... well in my country with our troubles that i wont get in deep, but I ceartainly could not affort that PC, very appreciated it.
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作者: Kaska, 18.09.2024 at 05:34

作者: BLACKMETAL3199, 05.09.2024 at 12:21

Pavle used it vs me in last duel. Get him Lilouch



Since Froyer left now most of the bugs aren't used

Also tengri, duel?

did the trash take the trash out with him?
also make fast o.ç
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18.09.2024 在 Don't Range Bug Abuse
作者: BLACKMETAL3199, 05.09.2024 at 12:21

Pavle used it vs me in last duel. Get him Lilouch



Since Froyer left now most of the bugs aren't used

Also tengri, duel?
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17.09.2024 在 Exclusive Weapons
Temp get a life
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Your analysis reveals a lack of critical engagement with the historical complexities at play. focusing on logistics and individual anecdotes oversimplifies the multifaceted failures of the spanish armada. the defeat was not merely due to fire ships; it stemmed from strategic miscalculations, such as the lack of coordination with the duke of parma forces in the netherlands, which significantly hampered their invasion plans. spain was overextended with military commitments, including ongoing conflicts in the netherlands and costly engagements with france, which weakened their operational effectiveness. your assertion that the spanish could have succeeded without fire ships overlooks systemic issues of poor leadership, particularly the ineffectiveness of medina sidonia, who struggled to command a cohesive fleet. furthermore, the execution of mary queen of scots, rather than rallying support for a catholic crusade, highlighted the fractured alliances within catholic europe, undermining spains position. overall, your commentary reads as a superficial appreciation rather than a nuanced understanding of the critical historical dynamics that culminated in the armadas failure.
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作者: JUGERS2, 05.06.2019 at 19:21

Rigged

#1 attender for giveaway. cingani piç
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作者: Alex, 01.06.2019 at 21:38

Where did you find so many pcs for 6 month prems? Also this is EBIC!

hjey
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17.09.2024 在 Nostalgia
作者: Waffel, 07.08.2017 at 17:39

Damn when you want to watch a movie, you make sure you read everything about it, dont you?

stfu dog
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作者: Palmitas, 17.09.2024 at 15:40

How do you have so much spare time on your hands to write a 1000 word text about a book IN THE ATWAR FORUMS????


I really like this book. I, for one, am thinking I might want to find the time to read the book a THIRD time.
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How do you have so much spare time on your hands to write a 1000 word text about a book IN THE ATWAR FORUMS????
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The Armada by Garett Mattingly(published in the UK as The Defeat of the Spanish Armada), was one of the most interesting books that I have ever read. It goes into great depth into virtually any topic related to the Spanish Armada that you can imagine. While fairly old, it is still considered to be definitive even today(it was published in 1959). It was so well written that many people think that it reads like a novel, and I'm inclined to agree with them(It is arguably the best narrative nonfiction book I've read). This book is comprehensive, and covers so much fascinating information. I have no real criticisms of this book, and would absolutely recommend it to anyone who is interested in military history/diplomacy/a dozen or so other topics.

Some of my favorite topics include:

-The logistics. To this day, I still remember many of the problems with their logistics, from the cannons being poorly distributed, to the lack of aged lumber making their barrels unsuited to carrying food and water(the food would rot, and the water was mostly bad). Lots of hilarious stuff about it was in the book. This is probably my favorite topic in the book.

-How Queen Elizabeth I revolutionized naval technology, and how the Spanish countered it.
*The Queen's changes to the British navy were revolutionary, though the Spanish actually did an excellent job of countering the superior technology. Without the Queen's superior fireships, the Spanish would probably have managed to land their troops onto British soil.
*While the Spanish were scared of the new naval technology, their ships were very tough. If they knew that the British had run out of ammunition on the 2/3 times they disengaged, they would probably would have won.

-The reason The Armada tried to invade England.
*It was mostly due to religious tensions. When the Pope wrote a foolish encyclical, Queen Elizabeth I declared Catholicism an act of treason. This lead to many terrible executions, and Spain's desire to do something about it.
*Mary Queen of Scotts' execution made people realize that it wasn't likely that anyone was going to replace the Queen before her death. This book also taught me that Mary Queen of Scotts was actually pretty cool. Something odd happened right after the execution that implied she pulled a posthumous prank for her executioner.
*Various other political matters, including the Pope's encouragement and things the Queen did to placate the Spanish.

-A number of fascinating quotes from various historical figures, ranging from Kings, Queens and Popes, to some very minor figures. My two favorite are an officer's statement(I believe that he was a Lieutenant, though I may be wrong) that 'we are sailing in the hope of a miracle'(he was concerned because of England's superior naval technology. While the Spanish did lose, I think that a certain amount of luck well short of a miracle could have allowed the Spanish to land their troops on British soil, and possibly at least get some concessions from the Queen), and a statement from the King of Spain to a monk who was having some trouble gardening some time after The Armada's defeat. I won't spoil that one here, because I thought that it was such a good counterpoint to the earlier quote, and practically wrapped up the whole book with a nice little bow.

-Sir Francis Drake: he terrorized Spanish colonies in South America, and while he didn't exactly win the war for England all by himself, he did manage to prevent the colonies from sending Spain the barrel staves that they needed, leading to a large amount of the trouble they had getting high quality barrels for their provisions. The Spanish had almost the same chance of losing as they would have had without him, but it would have been a much less terrible defeat if he hadn't messed up their logistics more than they already were. The parts of the book about him are also very fun to read.

-The planning that went into the battle.
*The formation the Spanish used was extremely clever. While the British ships were better, the Spanish did manage to actually prevent them from doing much damage in the initial naval engagements. It was truly amazing.
*The first draft for how the war would happen was hilarious. It involved 3 full scale invasion fleets(2 of them were just decoys), and would cost a ridiculous amount of money(I forget how ridiculous, but it was really funny to hear that someone actually proposed this idea).

-The actual battle itself. It was truly incredible. The British ships were absolutely superior, and yet the Spanish did manage to keep them at bay. When most people think about The Armada, they imagine a bunch of inferior ships fighting against insurmountable odds, and losing as they inevitably would(I certainly thought so before I read this book), but they actually did a great job. Their defeat was largely thanks to the new fire ships. If they had not been conceived of, the Spanish might actually have been able to land their troops on British soil, though I don't know if it would have been successful.


One question I've had for a while is something a professor of mine told me a while ago. He said that the reason the Spanish lost was that they had to anchor their ships to pick up their troops in the Netherlands. Their formation was very mobile, and anchoring all of their ships left them vulnerable. My problem with what he said is that I'm not sure if it was practical to not anchor their ships to pick up troops in the Netherlands, and am also unsure if they could have afforded to pick up enough troops in Spain/Portugal(they needed a large army, and the Netherlands had the troops that they felt could most easily be sent elsewhere). They also prepared for fire ships. They were just surprised because the Queen came up with a more dangerous kind of fireship.
Do any Spanish Armada nerds know if it was practical to put troops on their ships in Lisbon Harbor, or if there was a safer way to pick up troops from the Netherlands? They anchored in place specifically to prevent smaller British ships from attacking the boats the Spanish troops would use to board the Armada's ships.
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17.09.2024 在 I won and got no SP
作者: Guszel, 17.09.2024 at 07:33

Yes I saw that log entry TY, but i still dont think that acctually happened, because when I logged in, i saw my SP to calculate if I had enough to buy an upgrade and I didnt, then, I logged in the actual casual game and i "earned my victory rewards" but was still having the same SP to buy, so, I guess there are two options, one is that the log entry of the screenshot is not correct and the other is that the game gives you the SP of the winning game on the moment you log in your account even if you havent entered to the acctual game you won. Or it might just be me confused...

Well anyways its just 18 days of loggin to recover that SP and the game was a 51 turns play, so i won already more by the game itself.

Thank you for your answers


PC and SP awards after games is an automatism which does work properly.
You probably miscalculated something and it confused you after.

Anyways, since you seem like a polite guy with proper way of communication, enjoy PC gift from me equivalent to 1-month Premium
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17.09.2024 在 I won and got no SP
Yes I saw that log entry TY, but i still dont think that acctually happened, because when I logged in, i saw my SP to calculate if I had enough to buy an upgrade and I didnt, then, I logged in the actual casual game and i "earned my victory rewards" but was still having the same SP to buy, so, I guess there are two options, one is that the log entry of the screenshot is not correct and the other is that the game gives you the SP of the winning game on the moment you log in your account even if you havent entered to the acctual game you won. Or it might just be me confused...

Well anyways its just 18 days of loggin to recover that SP and the game was a 51 turns play, so i won already more by the game itself.

Thank you for your answers
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16.09.2024 在 I won and got no SP
作者: Guszel, 15.09.2024 at 14:21

Hello, I just won WW50K casual game and dindt seem to get the SP nor the PC from it, this is not the first time it happens but I have no proof for the other.


Hey,

like Palm already said it looks like you received the SP and protocoins.
A log entry shows your PC going up by 52, the amount you would get for the 5258 SP you earned in that game.
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16.09.2024 在 Nostalgia
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15.09.2024 在 I won and got no SP
It does say you won SP though. https://prnt.sc/b50fsr1pq9kX
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